We’re a few final touches away from the big show. See you today at the UP Festival San Francisco (12noon-10p, 5th&Mission, free for all).
Do you have playful project that helps people exercise, think, or interact? Let us know and we’ll include it in our Friends section!
It was a busy and crowded weekend in SF and instead of partying, the citiPlay team took shelter at Noisebridge to prepare the project for the big show in a couple weeks.
We were going to gut and redo parts of the game board to make it more durable and reliable. It was a success, and by the end of the day, we had all nine game pads back connected, lit up and working, this time on a sturdier “carpet” and some heavy duty solder joints in between.
Here we’re giving a late night demo to some friends.
Excited and to have worked with so many amazing people throughout the weekend and humbled to be among the teams selected to participate in the UP festival. Big thanks to the organizers! Now, check out how amazing the prototype looks in a live on-stage demo.. and in your head imagine the 4-bit ATARI sounds it’s producing.
Designing the sensor and LED harness for the inside of the tile and admiring the finished, finely laser-cut product.
Playing with Arduino controllers to register capacitance change in tiles and to drive an LED strip.
Proudly showing our frisbee, err tile prototype to Jake of GAFFTA
We drew different patterns on the sidewalk in busy areas and watched how people respond
first person to follow the hopscotch pattern was an elderly man with a cane :)
roughly 1 in 10 people have some response to the pattern, and many actually jump it
groups of friends are more likely to try. they try in sequence rather than at the same time
placement should be where people slow down. when placed near a more crowded area near a crosswalk, a higher ratio of people actually used it
preferably this would be in the way of people rather than on the side
people hopped just once and then went on
people more frequently responded to classic hopscotch pattern than other patterns we tried, such as different configurations of circles